{$CLEO .cs}
//EX_POP.cs//

if
    0AAB: file_exists "audio\SFX\resident\ENGINE_RESIDENT\EX_POP_5.wav"
then
    while not audiostream.Load3D(0@, "audio\SFX\resident\ENGINE_RESIDENT\EX_POP_5.wav")
        003D:
    end
    if
        0AAB: file_exists "CLEO\gear.ep"
    then
        0A92: create_custom_thread "gear.ep" 0@
    end
    if
        0AAB: file_exists "CLEO\burnout.ep"
    then
        0A92: create_custom_thread "burnout.ep" 0@
    end
    if
        0AAB: file_exists "CLEO\highspeed.ep"
    then
        0A92: create_custom_thread "highspeed.ep" 0@
    end
    if
        0AAB: file_exists "CLEO\engine.ep"
    then
        0A92: create_custom_thread "engine.ep" 0@
    end
end 
0A93:   